Mutantheart's Boss Battle is rather unique. Pick up both keys and enter the portal. Don't worry though, I've made this guide. Their locations are so evident you don't need indications for them either. Hit by nostalgia, Kel and Hero will then ask you to let them in your home for a last time, this night. : r/OMORI. Mari will say her goodbyes and uncover it, leaving a water portal to which we'll swim to, teleporting us to an area with a dock leading towards a well. The second room contains a creepy empty-faced doll, which you can interact with to throw away, since it doesn't seem to belong there. Anyways, let's go to the Plaza, which in case you have forgotten, is one block east, then one block up then another block east. Finally, you'll arrive to a strange place with a monstrous cat inside an experiment tube. and our We'll drop off into a small corridor full of portraits depicting the owner's lineage. However, if you walk all the way right, you'll see how the world starts glitching out. Finally, you can impart more Math and Grammar Lessons if you started with such job-line the day before - or, well, do it your alumni worksheets while they go play outside. HUMPHREY also serves as the final mandatory boss and location for the HEADSPACE segments of the game. However, as battle progresses, they'll unlock terrible attacks that we'll do our best to manage: To defeat them, I kept the following strategy: Defeating the Slime Girls unlocks the Slime Time is Over! However, it also requires that you hit Humphries that block your way out, and hit others so that they make bridges for you. A boss battle is coming, so save. Then, get out and you'll find it back on its place; keep throwing it again and again and watch as it becomes just like, Entering the first room you'll find a newlywed couple of, The first room contains one of the ghosts you had to find for the. Don't warn me again for OMORI. Perfectheart's first phase is rather manageable, and in it she'll be capable of dealing moderate to a single target, or use an attack that deals damage equal to their current Health minus 1. It leads to a resting area for workers of the Last Resort: it's plagued by gators, but since they're off the clock, they won't attack us. With no clams to feed on, HUMPHREY swallows the SLIME GIRLS and attempts to eat the player next, initiating a boss fight. After beating boss rush, you can interact with mari to get mari's cookie which adds 10 heart 10 juice 10 atk and 10 def on one character, Also, perfectheart can steal all of one character's juice or half of their heart and get the amount of heart or juice she stole. after Humphrey. Whatever you decide on, walk to the item, select it, then walk to the Clumsy Guy and tell him what to buy. The trick is to interact with it once on the bin, it'll "examine your features". They want to play hide-and-seek, and are hiding somewhere. View Page. You'll arrive at a dock, and in there you'll find Mari, who suggests getting across the body of water ahead, suspecting your friends are there. When the time comes, the path youve chosen will determine your fate and perhaps the fate of others as well. He can also be careless and prone to mistakes, demonstrated mainly in MOLLY's lab. Instead, you just get Trophies that are displayed at this facility's lobby once you've beaten a certain threshold of enemies. Besides the aesthetic change, this will also allow Omori to enter the girls' bathroom at Last Resort. I do know that when defeated she'll explode to deal some damage to your whole party, though. Join her, and no longer afraid of drowning, get into the body of water, then head north. By clicking View Page, you affirm that you are at least eighteen years old. To get our money back, you should take the stairs going up, then go right, then go down again: you should've arrived into a cave entrance, which you should go through. B. Navigate through the vibrant and the mundane in order to uncover a forgotten past. This should be obvious why, but you'll have to fight some pretty tough bosses to get your best gear. Well, first of all, exit the Last Resort. However, do know that beating the entirety of Boss Rush unlocks the Seriously, you're the coolest! Sounds easy? With all this new money, you'll be able to buy useful recovery items here. To exit this specific room, you must. Going forward triggers a new cutscene involving all of the "witches", furious with Sweetheart since she's not paying for their services. Enraged given his incapacity to pick one, he'll just up and leave, leaving us $50 to choose a Floor Lamp to buy. Sadly, there doesn't seem to be anything there (for now), except a shadow of an old lady asking about his missing grandson. achievement. They'll be in your room now, and going to them will end the day in the Real World; but before that, go to your parents' bedroom to see Mari's ghost and, why not, save. Before leaving, though, we're going to the dining room and check on the purse that's on the table. You can now get off the elevator, then walk down the hallway until you arrive at Aubrey's desk, who's working as a secretary. Hero is slow so he won't be efficient for last-minute healing, but if you're even at 2 Health lower than maximum, have him heal. Beware, as the Shady Mole is not as weak as other Sprout Moles. BRANCH CORAL states that HUMPHREY is "The Oldest", and has lived for so long that he lost his sense of morality, explaining why he was so quick to decide to devour OMORI and friends despite being friendly to them earlier. How to bring Humphrey Omori back to surface? This will lead to a cutscene by the entrance, where Kel and Aubrey try to draw a picture of Basil that might help locate him. Once out of OtherMart, Kel will tell you to go back to his home, that the sun is setting already. Navigate through the vibrant and the mundane in order to uncover a forgotten past. I also tried going back into the Blank Space and stabbing Omori to wake him, no luck with progression there.. #2. However, there are also bad news: we can't get to the fifth floor without a Cool Key Card, and Kel's clumsiness ended up with his being confiscated. Omori Puzzle Guide Introduction. This floor, again, has the same layout, but is under construction. Walk all the way right, and you'll eventually find a, There's another similar room, though themed like a forest and with a pickable, There's one small room with a cat atop a table, and a butler nearby. Omori is a psychological horror game made by artist Omocat with a planned release in early 2015. After a short cutscene, he'll pay Hero for. Once there, you'll unsurprisingly find him by the 'lamps' section. Once you get through the tunnel, you'll be at the final few hours. A. This implies he knows about the HEADSPACE cycle of blissful ignorance, and may even be trying to perpetuate it. Then, if you swim north-east you'll find a lighthouse, which you can enter to see the big painting at the base floor, but we haven't found a way to light it up by going up to the top floor. Finally, you can go to the house next-door to meet the All-American Guy, who has lost his TV Remote again. I chose the second, not knowing if anything differs from picking one over the other. In order to be able to access Humphrey again, you'll have to do a little bit of tracking back. He appears to be easygoing and fun-loving, shown especially in MEDUSA's lab by how he has designed games that can be played inside himself. We've now reached the final point on our adventure: we can get to Basil for as long as we complete the Hangman, with little keys left, but doing so will close us off the Dream World for the rest of the game. OMORI is a 2020 Psychological Horror indie game with RPG characteristics, developed by OMOCAT. Still, it'll chase you down once you go past it - this is a puzzle of speed, so our advice is be quick. Mari's ghost throughout the blank space, looked in the lightbulb, EVERYTHING. from the shelves. This page is rather long, so feel welcome to freely browse it through the following table of contents. Then at least Kel should overspeed her, in which case you have him act according to necessities (attack only if possible, otherwise heal). Are you referring to White Space? So after it happens, just head outside, and in your way you'll find the Shady Mole who had helped us find Pessi's Thing: he'll offer to change your Clams for Clems, which is the "currency of the future". So just a head's up. This gives the player access to the BOSS RUSH in MOLLY's lab, each of the SLIME GIRLS' side quests to restore their bodies, and the ability to fight ROBOHEART, MUTANTHEART and PERFECTHEART. You can't get all the hangman keys unless you're playing Hikikomori and never answer the door. I went through it with one missing, it gives you a dramatic build up and then tells you to look for any missing ones. At the bottom of it, you'll find four different. If you head north-west you'll find an abandoned house, with some Dead Batteries in one of its drawers. Hidden Library. Create an account to follow your favorite communities and start taking part in conversations. For now, not much can be found on this room, apart from a Punching Bag (a weapon we can't equip yet, since it's intended for Aubrey) in one corner of the room, a Poetry Book atop a bench, a Rotten Milk inside a trashcan, and a Bottled Water inside a locker. Humphreys thrid phase deals an annoying amount of damage, then again, my team is level 27 and omori is 28 so im gonna try to get to about 35 then try again. Quite literally, as a cutscene depicts. She'll encourage to go on forward (to the top of the screen), but we're going to take a little detour first: walk back to the Underwater Highway, not through the construction site, but by just taking the ladders heading down. Because it's still the same for me. It's a small area, not bigger than a square, in which the Key we need is found immediately. Explore a strange world full of colorful friends and foes. He also contains skeletons in his gut, which are implied to be the remains of past visitors who did not make it out alive. Picking one up makes the other disappear and just serves you with a scary cutscene, before putting you back in the men's bathroom. The puzzle in this new zone is way a bit harder: as Aubrey, you hit Humphrey (who's to the left end of this zone) to create a Humphrey bridge somewhere else. Once there, you can see a brief cutscene involving Sweetheart, who'll go through the toll booth to the left side of the screen. Once there, we'll meet again with Kel. Get to the highest point, then take the bridge that goes into the trench. Mari will be there, thankfully, so we can save and heal. Well, if you go inside the house then enter the right-hand bedroom on its second floor, you'll be able to interact with two cutouts of his twin brother and sister. Perfectheart is the hardest of the Sweetheart clone trio. However, don't talk to the Spelling Bee - it's a guaranteed catch. Finally you can go into your bedroom to have a final chat with Hero before going to sleep. In the entrance of the first house on the street Sunny and Kel live, you'll find The Maverick: he's scared about some "evil", although he won't tell what that is. You get the Perfect Weather Conditions for completing this battle, and a kite will appear next to Kite Kid, which you can interact with to fly some with friends. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. For tips and strategies on how to defeat him, see the following pages down below for the phases of his boss fight. So, the advice for Mutantheart's battle is to be covered by both Skills and Items (you can buy some of these at the Boss Rush area that we've described below) that are capable of inflicting all three emotions -Sad, Angry and Happy- before taking on her. He'll be back there, and will hungrily ask for your Giant Check. It's Basil's caretaker, Polly. Once you've done both sides, go back outside and you should find the last two Humphries you needed to form a bridge there. That's the end for this area, and we'll wake up as Sunny back in their home. OMORI is a surreal psychological horror RPG Maker game. Collect the keys necessary to spell the final phrase. HUMPHREY is a character and NPC in OMORI. To complete the first bridge, you must walk up into the lab-like zone. Now you should've at least bumped into other Humphries in the last section, pushing them towards this area: this new puzzle is solely that, you can return to the previous zone (pre-puzzle) using the waterfall to the left and take the current puzzle again, so that you bring all Humphries down (there's also items and even an optional Hangman Key that might interest you too). They're meant to die at that point. Findnot 2 yr. ago Rechwa 2 yr. ago Yes, that should be fine. I honestly don't know her moveset, because using multi-hit Skills, I defeated her in the first turn - so if you do, please leave a comment below. When Hero remembers it all, he stands up to him, prompting an immediate Boss battle. She's wondering whether to buy a Whole Pizza to celebrate their engagement together, since she's worried about his diet. He is the oldest of the "three great creatures" of HEADSPACE, and resides within the depths of DEEPER WELL. Going right was the last direction I didn't go in. Let's now go to the top area. Now, you should get across through a Humphrey bridge, then find a way to get on its level (take stairs that go down) and hit it, which makes it "move along" with you: if you don't do this, you'll eventually encounter blockades. In addition, use Kel to make Aubrey Enraged, since Headbutt will deal massive damage then (same for an Ecstatic Omori with Lucky Slice). Luckily, Kel is able to find a loophole to let us in, and Berly is willing to turn a blind eye only if we bring her some Bottled Water. This will prompt him to throw you out of his body, alongside two valuable Hangman Keys (T and W). Meanwhile, Aubrey can focus on damaging single enemies, lowering their defense with Power Hit and also Enraged by Kel to massively boost her Headbutt, and Hero can keep on being the usual backup, healing everyone. At last, we'll be able to return to Kel's House. Then, walk right: you should reach an area with a huge clam, on top of which is the S Key. You can also see her by interacting with the bathroom window. Then, you can use donate some of your remaining money to the Guitar Guy that's outside Gino's Pizza: the objective to reach is $30, and you can keep donating to him by exiting the area then reentering it so he stops playing his song. HUMPHREY will explain how his body operates. As soon as you do that, the representation of your fears will attack you, just like it did before with heights and spiders. First of all, if you keep walking up from where Mari is, you'll find a "JOKE" board with a joke to record for the Weeping Willow quest. [1] Much like the other older creatures of HEADSPACE, HUMPHREY seems to be more aware of the world's true nature than he lets on stating in his boss battle, "ignorance is bliss, how many times must we do this?" By one of the blackjack tables, you'll find the N Key for the Hangman. Getting rid of all the Squizzards you find outside of the barn yields 5000 Clams, and they respawn, so it can be a nice farming opportunity if you feel like it. You can speak to the cashier to buy stuff here: In there, you can also dine in with friends to see a small cutscene, and meet Captain Space Ex-Husband and his crew yet again: he'll perform a silly song for them. Not so fast, though, another Boss battle will immediately follow. Now, return to the Deeper Well, and go into Humphrey's pond area. Once there, you can save, then you should walk all the way forward until you meet a giant whale and talk to it. This sidequest is available only on the OMORI ROUTE, triggered by refusing to answer KEL's invitation to leave SUNNY's house. It consists of the various areas located within the enigmatic whale himself from DEEPER WELL. Alright, time for Omori to take over. is that where I have to go? Inside, all the way into the other end of the room, lies Basil, slowly being engulfed by shadows. This leads into a door, which leads you into a laboratory area with nothing of interest but some Confetti next to a door. He'll leave and we'll be free to go, finally. Also, like another commenter mentioned, please work on your left's and right's. However, all of those plus the elevator (shaped like a big lump of Humphrey between them) do not work. Return it to him, and he'll give you a can of Orange Joe. Once inside, Kel will propose that he and Hero stay for the night, for old time's sake, with the latter reluctantly agreeing. Just go there, buy some, then drop them off at Kel's House. And with that out of the way, we'll now be able to return to his and Kel's House. Once that's done, we can just move to the OtherMart bakery to complete the other errand, but why not take part in Gino's Pizza's Part-Time Job mini-game again? I heavily recommend using stat-lowering toys against Pluto (Expanded): Big Rubber Bands lower his Defense and Jacks lower his Speed. Sad And Stab While Getting Setup While everyone's getting set up for an all-out assault, have Omori make himself sad to land some critical hits on Pluto Expanded. hi everyone! Current EXP levels are: OMORI: 27 AUBREY: 25 KEL: 26 HERO: 26 Equipment is: Dull Knife and 5-Leaf-Clover for OMORI Mailbox and Bracelet for AUBREY Globe and Blanket for KEL Teapot and Bubble Wrap for HERO If I had to guess I'd say I'm extremely underpowered. So with the basement up to the fourth floor fully explored, it's time to get Aubrey back now. It only serves as the third phase for the first HUMPHREY encounter. In there, Humphrey will attack us - time for the real Boss battle. You'll gain the The First Law achievement for beating Roboheart. You can play the slots that are here, though I don't really see a motive for that (either in real life or in game). i can tell by your amount you got you had somewhere between 10-13 of a WTF VALUE, because I got 2,000 clams (1-3 WTF VALUE), Music Sheets: How to refight the Fear Bosses. Something that a seagull repeatedly reminded him of that every time he passed by. If you watered the flowers at all on the 3rd Day before entering Humphrey, you'll still get the ending. may not be appropriate for all ages, or may not be appropriate for viewing at work. Go across it, then take the ladder down. Beat Mr. Jawsum and not only you'll all be freed from his evil contracts, but also gain the Buy high, sell low achievement. While that happens, Hero and Kel will reminisce at the good times, and the food will be cooked by then. Jan 4, 2021 @ 1 . With all Keys collected and the Hangman solved ("Welcome to Black Space"), something will happen over at Basil's House. Humphrey Grande ejecting the party out of his body after defeating him. Like with the previous battle, Humphrey's consists of multiple stages: first, you'll face several weak Humphries, which will then morph to form a Humphrey Grande. Moving Day - Normal Route Endings. Also, accumulate energy from the chainsaw attacks (each hits adds 1 unit, making it 3, One room is a corridor with no footprints. Also works on the toll booth with the spinning wheel - instead of having to spin it. Location Then, he'll eat you and you'll face just a plain Humphrey. Flex into . They seem to pick 'rock' every time, so select 'paper' to get that sweet, sweet 3 Clams reward. This leads you into a small passage in which you'll be treated to a cutscene regarding your friends' memories. HUMPHREY will eat the GIANT CHECK, and with his hunger satiated, he allows the player back into his insides to continue to explore. The whirlpool where HUMPHREY once rested now leads into a red stream, and the party is stopped along the way as a disembodied voice provides exposition on OMORI 's past journeys and BLACK SPACE. First, they'll become able to throw a bottle that deals moderate damage to all of your party; Then, they'll become able to attack all at once for moderate damage; And when it's lower than a quarter, they'll attack with everything they have, dealing massive damage and lowering the stats of all party members. Welcome to our set of Omori Extras guides. In there, we can actually get an easy achievement (I'll just take that) just by interacting with his wardrobe and picking up the $20 that are inside: there are no consequences to this, so why wouldn't we? The B.E.D deals 150 damage to whoever it is thrown at. ah, I ended up figuring I'd missed a key in the haunted pool - I've actually finished the game now, but thank you anyway! After reaching each of the SLIME GIRLS' sectors and watching SWEETHEART's dissatisfaction with each of them, they obtain a SLIMY KEY CARD. Starting Stump. After defeating Mr. Jawsum, he'll call his second-best employee: Pluto.