I chose port royal, santiago, san Juan, and port-au-prince. Sorry, I realise this thread is a couple of weeks old, but I've only just signed up. I later imported tobacco from san juan and coffee from gibraltar but more on that later. I leave one side note though: if anyone notices some huge constant gold loss over time, check if you have an administrator for each storage, I once didn't consider that and I was paying a lot for the storage space. I usually placed 5 warehouses at once, with 5-10 residences (I want to house my own workers so I can tax them myself and not make some other guy rich). Then copy the settings of Port Royale on the highlighted Tampa stop above. Trading Strategies are options that can be used to preset how your ships trade with both towns and your warehouses in Port Royale 3. The first town I captured was a counter-capture from Holland. The other buildings/stuff that added to your cities are a Firehouse, Poorhouse, Embassy, Brothel, Large Well, Parks, Statue, The effects of these city improvements are marginal at best. What I like doing is taking France out of the equation early. Enemy manueverability goes down a great deal while their sails are down. Sorry this is old, but you click left on the directional pad until you get to the right most option for your ship in the bottom right of screen. I probably do things wrong or different here and there. Name your routes with a prefix so you can close them quickly. Cotton The trade map will give you the choice of towns to trade with, a fully completed map is here, choose a few towns close to each other (preferably all with permits) and click on each of them once then click edit, you can make the captain trade the way he wants if you want but it is strongly recommended that you don't, instead, choose manual . Updated: I-candy(images), Fixed some grammatic errors (not all of them of course, just some). If I need the space to pick up cargo with a better potential profit, then I'll sell at break-even, or else throw it in storage if I happen to have a warehouse at that town. You get to build brothels, so pirates attack you less. Leaving you with the following route: New Orleans, Charleston, Havana, Campeche, Tampa,Tampa,Tampa,Tampa. You will want to start inPort Royalethen go toPort-au-Princeand end inSantiago. Again, I usually use big circles, like the one around the Gulf of Mexico shown here. I got annoyed and started to aggressively learn to battle. Set Metal to max load with a min purchase value of 100. You should start running businesses, especially corn and cotton in Port Royale. Be sure to set the trade route preference to "Profit". Once you have your fleet put together, then we are going to set up the trade route. TL;DR: start with chain balls, then move to grapeshot (cannister shot) and capture instead of destroy. Rum Capturing them means I get richer. You can actually do pretty well travelling the cacao/coffee belt, selling rum along the way, and if you can pick up dyes up north to sell further south. When that is done, change the bar at the top to "Buying". I can appreciate the risk Ameretat raises concerning competition with AI traders. Needs: You can't invite this user because you have blocked him. I noticed that if I want to attack a specific ship, and another ship already has this targeted, I can swap to that ship and tell my ships to attack my target. I never did find that legendary ship in port royale 2 I wonder if it is in port royale 3. Use of this site is subject to express terms of use. There's a max (I think) of 6 hideouts/pirates on the map. I spent a few 100k gold to different tavern guys to help me find the the hideout of the same pirate. I set up a task force in New Orleans, Tampa, Tampico and Corpus Christi and other ports that have the French flag but these are the ones that usually are French towns. Anyway, my Curacao cluster. The ship then picked up 20 barrels of metal goods for sale in Belize to make the route somewhat profitable. I prefer to start in the city of Port Royale since its a nice central location on the map. Set Wood to max unload with a min sell value of 57. Using Port of Spain as an example again, Guadalupe which is 3 days away produces bread. Above and beyond is that you can set up food routes with Wheat, Sugar, Fruits, Corn (as well as Meat, Cocoa, Bread) to visit all towns where you have set up production. If you've reached the maximum number of ports for your route, then you can try adding more convoys. This is achieved through either honest trading and production of goods or by piracy and raiding (or a combination of the above). There is an issue though. For example, Port St. Joe, Pensacola, Biloxi, New Orleans, Florida Keys and Tampa all produce clothing related goods like cloth and dyes. Sign up for a new account in our community. Like I said, just make "profit" routes out of as many stops as possible that way your convoy carries a selection of goods to srvice all the stops. Leaving you with a route of New Orleans, Tampa, Charleston, Tampa, Havana, Tampa, Campeche, Tampa. Port Royale Produces: Cotton Corn Metal Rum Tobacco Needs . The Indian Ocean trade routes connected Southeast Asia, India, Arabia, and East Africa, beginning at least as earl. Now that you have the planned route set to the 3 towns, change"Prosperity"to"My strategy". If you can intercept the pirate before he returns to his hideout, you can plunder your goods back! Re: "Also, once you're rich (600,000+ I think), you can loan money to the treasurers of the towns you're in and they pay you back double after roughly a year. Zombiechild, The raw materials routes started with a RM. When you start out in Port Royale 4 you'll have either one, two, or three boats depending on your game settings. Please see the. If you want to gain a lot of money but time is not a matter to you, go for long routes. In Port Royale 3: Pirates and Merchants, players will embark upon an epic adventure through the Caribbean during the turbulent 17th century where the naval powers of Spain, England, France and the Netherlands all fight for supremacy in the colonies. This tutorial will help you set up an automated trade convoy in Port Royale 3. This option is not hiding anywhere, it is gone. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. At Charleston and Campeche I have both Wood and Bricks. We started out small by setting up a trade route. I was taking towns peacefully, destroying every pirate in site. About a week ago, I found out that my internet would be gone for a week. So now I could produce my own wood and bricks to build whatever I want wherever I want. Buy a cheap ship, pinnace or fluyt, and set it to autotrade. The routes I have that do selling under the "My Strategy" option, are designated with an "S" prefix. If you're smarter than me, you can also over-produce wood at Belize and Cartahenga and cut out the second ports of Nombre de Dios and Gibraltar. Then, make sure that you have "Selling" selected. I like having specialty ports where I have one or two products produced and a modest amount set aside (3000 barrels) and the excess sold to town folk. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Hemp It will not allow you to attack a town or pirate hideout because, it says, there is a town under attack. Then simply move the Tampa stops up the list to be after each feeder port. I had so much trouble and couldn't figure anything out. It seems parks get unlocked, so more prosperity for you. Keep in mind that there is a good chance that the nation that gave you the letter may be attacking one of your "stationed" ports and you won't be able to get out and invade it yourself. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. It is an amazing game once you get past the steep learning curve. If you want to gain a lot of money but time is not a matter to you, go for long routes. I barely won my first fight using just one ship. So use the lairs to train up your skippers as well as repair relations when the need arises. Next thing you need to do is learn how to battle because pirates will destroy your ships. You don't have to wait a long time to kill all sailors, just have less of them on their side. Keep repeating this alternation until all 4 feeder ports are addressed. I need to keep my mind busy so I figured I'd get an offline game. Produces: The strategies mentioned here are available in the full game with expansions, so if you don't see a strategy listed here in game then it's likely your missing an expansion. The strategy we will be using is basically to send the ship. Then you set it. Combat in Port Royale 4 is turn-based, letting up to eight ships fight in a single engagement. A Pinnace can supply the raw materials quickly and efficiently and 20 barrels of finished product are usually enough to ensure profitability. This will help keep your warehouses stock while also boosting the prosperity of all your towns. Corn The entire "last ship damaged" thing doesn't seem to work right. I bought the first one on PC and hated it. Comments. I want to keep the town supplied because that increases prosperity and makes the love me more. Choose the Buccanneer. So knowing all this, we can figure out a relative demand mostly based on . Press J to jump to the feed. I drop them in a line so something should hit them at some point as they chase me around. Metal I originally tried to build up Curacao but I got Caracas instead. Tampa has a lot of indigenous populations which make expansion difficult. What am i missing here? Make clusters of about 4-8 cities per cluster, have them supply each other as balanced as possible and then later import and export the missing goods between clusters. I chose port royal, santiago, san Juan, and port-au-prince. This item will only be visible in searches to you, your friends, and admins. Is the God of a monotheism necessarily omnipotent? This isn't always a concern because France doesn't have a lot of ships near South America and you can probably not have to worry about the French fleet going after your ships around Maricabo and Curacao but I deactivated all of them just in case. If you want to gain a bit less money but time is a matter, go for short routes. By If a colony produces a specific item then its demand will be low since the locals will be making it right there. This guide will help you maximize more profit by setting up a trade route verses allowing a captain to determine what is traded between ports. All of this born from a deeply rooted love for games,utmost care about customers, and a belief that you should own the things you buy. All trademarks are property of their respective owners in the US and other countries. I select only the towns with my warehouses and activate it. I have found that running businesses can be profitable as well. Two different single player campaigns: Adventurer and Trader Naval battles, raids, plundering and invasions await the Adventurer, while the Trader will develop trade routes and the economy to earn glory, fortune and power 16 different ship types, such as powerful Galleons or versatile Frigates Reddit and its partners use cookies and similar technologies to provide you with a better experience. What other tips are there for trade routes that can help beginners? LAZY VERSION - Don't take control over any ship. So now I have two routes running the same exact gameplan. I made it my hometown and got a wife there who tells me that there is something special in the water. The large well will prevent fires. This is a short term gain; long term loss because once you defeat the lair, you no longer have the resouce. To protect your ships the convoys should be a total of 3-5 ships and make sure you have 2-3 escorts with them Its steady "background income" which comes in handy for expansion. Easily Set Up Trade Convoys in Port Royale 3 This tutorial will help you set up an automated trade convoy in Port Royale 3. Port Royale 3: Pirates and Merchants Achievements Full list of all 61 Port Royale 3: Pirates and Merchants achievements worth 1,350 gamerscore. Since my warehouses 5 of them usually) are set to block 5 items form selling to town and 200 items to give to my supply ships, they'll always have between 5-200 of whatever is supplied. I'll slow down and the capture process begins. Hard rule for Port Royale 4 is you are not allowed to buy items for less than 80% of their unit cost, and you . This keeps the town supplied over time until my supply ship comes back around, instead of selling it all at once and seeing spikes in supply at the town. I prefer to start in the city of Port Royale since its a nice central location on the map. #Port royale 3 best trade routes how to. You can't chat with this user due to their or your privacy settings. The economy in PR3 is almost alive, and supply/demand determines pricing and availability of goods. Now you can go off and do something else while your traders do all the work for you! So here's all my knowledge from about 4-5 days of playing PR3, steam version, with harbour master DLC. Send the convoy to the next supply port and repeat step 2. I Once again captured it from the Dutch but this time I had to fight several defender fleets and towers. When we are happy with our route, click on "Settings" in the upper Right hand corner. The player's primary goal is to amass as much wealth and assets as possible. In 'Port Royale 4' you will take control of a colony as a young and ambitious governor who is eager to learn what it takes to manage and grow his small settlement into a bustling trader city. For the next part, I tear down sails of whatever is near me, bonus points if one of my AI ships is targeting this already, sails go down faster and I can move to the next ship. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. If you choose profit your reputation will flop everywhere. The overlay map will account for a majority of your time with planning trade routes and managing the ever-changing flow of resources from one island to another.